﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace XNA.Common.Objects
{
	public class Light : Entity
	{
		public Light (Color color, float x, float y, float z, int height = 0, float rotation = 0, ModelData model = null)
			: base (x, y, z, height, rotation, model)
		{
			Color = color;
		}

		public Color Color
		{
			get;
			set;
		}


	}
}
